ENGLISH
Curio Craft Privacy Policy
Developer: JRYS · Updated 2026-11-09
This policy describes the current Android release of Curio Craft (奇物工坊), published by JRYS. For privacy questions, contact game@jianrongyishu.com.
Game progress and accounts
You do not need to create an account or sign in to play. Game progress and preferences are saved on your device. The game does not provide a player account or cloud-save service. Clearing app data or uninstalling may remove local progress.
Usage data sent by the game
The game generates a random installation identifier and random session, event and level-attempt identifiers. It sends these identifiers with event times, app version, platform, distribution channel and usage information. Usage information includes app launches, foreground sessions and time, viewed screens, level starts, completions, exits and restarts, puzzle actions and their results, progress counts, and hint requests and displays. This helps us understand performance of the game experience and improve levels and usability.
The installation identifier is not your name or an account login. It lets us connect activity from the same installation, so these records should not be treated as completely unlinked anonymous data. The event fields do not request your name, player email address, telephone number, contacts, photos or precise location.
The prepared telemetry update also records trial-count consumption, recovery and reward grants with before/after counts and their causes, unavailable hints, advertising callback context and error codes, and diagnostic counters for queued, dropped, rejected or unsuccessfully saved events. These additional fields require an updated game build.
Transmission and service providers
Usage events are transmitted over HTTPS through Vercel and stored in a private Neon PostgreSQL analytics database controlled by JRYS. Earlier analytics records may remain in the former OpenAI Sites and Cloudflare D1 storage during the transition. Authorized administrators can view usage reports through an authenticated management portal. These infrastructure providers process the data needed to deliver and operate the service. Network services also receive connection information such as IP addresses. Vercel and other hosting providers may infer approximate location, such as city or country, from an IP address and process network, operational and security logs to deliver, operate and protect the service under their own policies. This is separate from GPS or precise-location access, which the game does not request.
Events can wait in a local queue while offline and be retried when a connection is available. The queue is bounded to 4,000 events. Acknowledged events are removed from the pending queue. This is separate from retention of events already stored on the server.
Advertising: which version this applies to
Version 0.4.3 (Android versionCode 10) does not initialize an advertising SDK or request ads, and its item-finding and crafting hints are free. Google Mobile Ads integration starts with the prepared version 0.4.4 (Android versionCode 11). The next update, version 0.4.5 (Android versionCode 12), is being prepared and has not yet been released. The advertising sections below apply when you install an advertising-enabled version. Publishing this policy does not activate ads in version 0.4.3.
The advertising-enabled update integrates Google Mobile Ads (AdMob) and offers optional rewarded ads for item-finding or crafting hints. You can continue playing if an ad is closed or unavailable.
Advertising data in the advertising-enabled update
The Google Mobile Ads SDK can collect and share IP addresses, approximate location inferred from IP, app and ad interactions such as launches, taps and video views, performance and diagnostic information, Android advertising ID, app-set ID and, where applicable, identifiers related to signed-in accounts on the device. Google processes these data for advertising, analytics and fraud prevention. SDK data is encrypted in transit using TLS. These SDK identifiers are separate from this game's random installation identifier and do not create a Curio Craft player account.
Advertising privacy choices
The prepared 0.4.5 update is designed to let you start playing without a mandatory privacy-authorization click or an automatically displayed consent form. It updates Google's User Messaging Platform (UMP) status in the background. If required consent is missing, the consent status is unknown, or UMP does not permit ads, it does not initialize, request or show advertising and does not block the game. Existing valid choices may be used where UMP permits; any required privacy-options entry point is available only when you choose Ads privacy choices in Settings.
Actual ad treatment depends on consent status, regional requirements and app configuration. Android settings also provide controls to reset or delete the advertising ID. Those choices do not erase JRYS game telemetry already stored on the server. The usage analytics described above remains separate from UMP, with the same fields and no new authorization dialog.
Learn more in the Google Privacy Policy and Google Mobile Ads data disclosure.
The game is intended for players aged 13 and over. The prepared advertising update applies a uniform, more restrictive age-related ad treatment that limits personalization and sets the maximum ad content rating to G. It does not ask for or divide players by age. The treatment and any required privacy choices are applied according to the app configuration and applicable requirements.
Retention and privacy requests
Usage records currently have no fixed automatic deletion schedule. They remain in the private analytics storage for game operation and analysis unless removed by the operator. The server's 30-day limit on accepting late events is not a 30-day storage or deletion policy.
You can send a privacy question or request to game@jianrongyishu.com. The current release has no player account, self-service data deletion, analytics opt-out control or visible installation-ID lookup. We may therefore be unable to reliably associate a request with a particular installation from an email address alone. We will assess requests and explain what identification is possible; this contact channel is not a claim that an automated deletion feature exists. Do not send passwords, payment details or unnecessary personal information.
Changes and contact
We will update this page when the applicable practices change. Developer: JRYS. Contact: game@jianrongyishu.com.
简体中文
奇物工坊隐私政策
开发者:JRYS · 更新日期:2026-11-09
本政策说明 JRYS 发布的《奇物工坊 Curio Craft》当前 Android 版本的数据处理情况。隐私问题请联系 game@jianrongyishu.com。
游戏进度与账号
游玩无需创建账号或登录。游戏进度与偏好设置保存在当前设备;本游戏没有玩家账号或云存档服务。清除应用数据或卸载可能移除本地进度。
游戏发送的使用数据
游戏生成随机安装标识,以及随机会话、事件和关卡尝试标识,并随事件发生时间、应用版本、平台、分发渠道和使用记录一起发送。使用记录包括启动、前台会话与时长、查看页面、关卡开始、完成、退出与重开、解谜操作及结果、进度计数、提示请求与展示。这些数据用于了解游戏体验、改进关卡及易用性。
随机安装标识不是姓名或账号登录信息,但可把同一安装的活动关联起来,因此不能把这些记录视为完全无法关联的数据。事件字段不要求提供姓名、玩家邮箱、电话号码、通讯录、照片或精确位置。
正在准备的遥测更新还记录试错次数的消耗、恢复与奖励增加、变更前后数量及原因、提示不可用、广告回调上下文和错误码,以及待发送、丢弃、拒绝和保存失败事件的诊断计数。新增字段需要更新后的游戏版本才会发送。
传输与基础设施服务商
使用事件经 HTTPS 通过 Vercel,存储于 JRYS 控制的私有 Neon PostgreSQL 分析数据库。切换期间,早期分析记录可能保留在原 OpenAI Sites 与 Cloudflare D1 存储中。获准管理员通过经过身份验证的管理门户查看使用报表。上述基础设施服务商处理提供和运行服务所需的数据。网络服务也会接收 IP 地址等连接信息。Vercel 等托管服务商可能由 IP 地址推断城市或国家等粗略位置,并按各自政策处理网络、运行与安全日志,用于提供、运行和保护服务。这与 GPS 或精确位置访问不同;本游戏不请求 GPS 或精确位置权限。
离线事件可暂存在本地队列,在网络可用时重试。队列最多容纳4,000条事件,获得服务端回执后移除待发送记录。这与已经存入服务器的记录保留期限不同。
广告说明适用哪个版本
0.4.3(Android versionCode 10)不初始化广告 SDK、不请求广告,找物与合成提示免费提供。已准备的0.4.4(Android versionCode 11)起集成 Google Mobile Ads。后续更新0.4.5(Android versionCode 12)正在准备,尚未发布。下述广告说明适用于安装含广告版本的情况;发布本政策不会让0.4.3自动启用广告。
含广告更新集成 Google Mobile Ads(AdMob),可由玩家选择观看激励广告,以领取找物或合成提示。关闭广告或广告暂时不可用时,仍可继续游戏。
含广告更新中的广告数据
Google Mobile Ads SDK 可能收集并分享 IP 地址、由 IP 推断的粗略位置、应用启动与点击及视频观看等应用和广告互动、性能与诊断信息、Android 广告标识、应用集标识(app-set ID),以及适用时与设备已登录账号有关的标识。Google 将这些数据用于广告、分析及防欺诈;SDK 数据通过 TLS 加密传输。SDK 标识与本游戏随机安装标识分别处理,不表示已创建奇物工坊玩家账号。
广告隐私选择
正在准备的0.4.5更新设计为进入游戏无需强制点击隐私授权,也不自动展示同意表单;在后台更新 Google User Messaging Platform(UMP)状态。如缺少必要同意、同意状态未知,或 UMP 不允许广告,则不初始化、不请求、不展示广告,且不阻止继续游戏。UMP 允许时可采用既有有效选择;需要提供的隐私选项入口,仅在玩家主动点击设置中的广告隐私选项时打开。
实际广告处理取决于同意状态、地区要求与应用配置。Android 系统设置也提供重置或删除广告标识的控制;这些选择不会删除 JRYS 已经存储的游戏遥测。前述使用分析与 UMP 分别处理,维持相同字段,不新增授权弹窗。
进一步信息见Google 隐私政策及Google Mobile Ads 数据披露。
游戏面向13岁及以上玩家。正在准备的广告更新对所有玩家统一采取更严格的与年龄有关的广告处理,以限制个性化,并将广告内容最高级别设为 G;不询问玩家年龄,也不按年龄分流。相关处理及适用的隐私选择,按应用配置和适用要求落实。
保留与隐私联系
当前使用记录没有固定的自动删除计划;除运营方移除外,会继续保留在私有分析存储中,用于游戏运行和分析。服务器对迟到事件设置的30天接收限制,不是30天存储或自动删除政策。
隐私问题或请求可发送至 game@jianrongyishu.com。当前版本没有玩家账号、自助删除、分析数据退出开关或可见的安装标识查询入口;因此仅凭发件邮箱可能无法可靠定位某次安装的记录。我们会评估请求并说明可核对的范围;提供联系渠道不表示已经实现自动删除功能。请勿发送密码、支付资料或无关个人信息。
更新与联系
适用的数据行为变化时,本页面会更新。开发者:JRYS。联系邮箱:game@jianrongyishu.com。